Differences
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manuals:keyconcepts [2019/10/06 16:50] – [Start Modes] zround | manuals:keyconcepts [2019/10/06 16:52] (current) – [Qualifying Modes] zround | ||
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- Time starts when you click on “Start race” button and the countdown goes. | - Time starts when you click on “Start race” button and the countdown goes. | ||
- | - Time starts when the first car is detected (but the clock start for everybody) | + | - Time starts when the first car is detected (but the clock start for everybody). |
"Le Mans" start is used in mains. | "Le Mans" start is used in mains. | ||
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You can define how to measure the race duration in two ways: | You can define how to measure the race duration in two ways: | ||
- | - **Time**: Race finishes when the given amount of time goes (hours, minutes and seconds) | + | - **Time**: Race finishes when the given amount of time goes (hours, minutes and seconds). |
- **Laps**: Race finishes when the amount of laps is completed. | - **Laps**: Race finishes when the amount of laps is completed. | ||
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The qualifying mode decides who wins the race. These are the available modes: | The qualifying mode decides who wins the race. These are the available modes: | ||
- | == Lap Count === | + | === Lap Count ==== |
It wins the racer with more laps in the given time to run. If two cars have the same lap count, the lower total time invested will break the tie. If both of them have the same total time also (hard to see as lapcounter resolution uses to be milliseconds) the best lap time will break the tie. | It wins the racer with more laps in the given time to run. If two cars have the same lap count, the lower total time invested will break the tie. If both of them have the same total time also (hard to see as lapcounter resolution uses to be milliseconds) the best lap time will break the tie. |